From 2010 to late 2012, I worked as a product designer at Spotify. I had the opportunity to work with an amazingly talented group of people, and together we made music available through easy-to-use products.
I worked with the entire array of Spotify’s products, including apps for iPhone, iPad, Android, Windows Mobile, Mac, Windows, and the web.
I built SpellRush from a love for word games. You swipe over letters to create words—used tiles disappear in a cloud of smoke, and new tiles fall down from the top of the board.
Find as many words can you find before the time runs out, and beat the evil gorilla boss at the end. No. Right—sorry. No gorillas. It’s really fun though, promise.