SpinKit just got three new additions: a folding cube spinner (above), a classic circle spinner, and a scaling grid spinner. Just like the other spinners, they are animated using only the transform and the opacity properties, making them perform well, and easy to customize: just change the background color to match your site.
If you want to use SpinKit in your project and stay up to date with new changes and additions, the project is now also available on npm and bower. Just run:
npm install spinkit
bower install spinkit
With the recent release of SpinKit 1.2, we refactored a lot of the SCSS. The spinners are now easier to customize, and we fixed all known bugs. I highly recommend updating.
Do you have a spinner in mind that you're missing from SpinKit? Let me know, and it may just join the SpinKit family in the next update.
We couldn’t find anything that would allow us to quickly share visual work as a team, and we needed a better tool to keep us all in sync. Our design process was fragmented across different tools and channels. We were storing files in Dropbox, and giving feedback on email, Skype or Slack.
These tools are great for text-based communication, but they were not designed for the type of visual work we do. We needed a solution to keep everyone in the loop built specifically for designers.
Together with Chris we started building a prototype for a tool that would improve our own design workflow.
Wake is a new tool by Bakken & Bæck for collaborating around design, that let's you "explain your thinking and get feedback". It looks gorgeous.
Alan Kay did a talk at OOPSLA in 1997 titled "The computer revolution hasn't happened yet," in which he argued that we haven't realized the potential that computers can provide for us. Eighteen years later, I still agree with him - it hasn't happened yet. And teaching people how to loop over a list won't make it happen either. To realize the potential of computers, we have to focus on the fundamental skills that allow us to harness external computation. We have to create a new generation of tools that allow us to express our models without switching professions and a new generation of modelers who wield them.
Today, we’re excited to release Origami Live for iOS, along with a major new version of Origami for Mac. Origami Live is a new app that lets you use your Origami prototypes on your iPhone or iPad. Alongside it, we’re releasing Origami 2.0, which has a lot of new features, including code exporting, powerful gesture support, Sketch integration, presentation mode, and more.
I recently added a simple visual effect to this blog that I quickly fell in love with: when you hover blog headers, the link's underline is revealed by animating it out from the center. You can try it in the banner above.
Creating this effect is surprisingly easy, doesn't require any additional DOM elements to be added through HTML, and falls back nicely for browsers that don't support CSS animations (it will just show up as a regular underline).
The first thing we need to do is turn off text-decoration, and set the link's position to relative. For simplicitiy's sake, we'll also make sure the link doesn't change color on hover. Here we're applying the effect to all link elements inside h2s:
Next, we want to add the border, and hide it through a transformation. We do this by inserting it with :before, and setting its X scale to 0. As a fallback, we hide it with visibility: hidden for browsers that don't support CSS animations.
At the very bottom we tell the element to animate all changes applied to it, with a duration of 0.3 seconds. For the animation to appear, now we just need to make the element visible again on hover, and set its X scale back to 1:
And that's it! Firefox has had support for animation and transform without the moz prefix since version 16.0 (for over a year), so I've left out the prefix in the code. If you want to be safe, you should add -o and -moz to all animations and transforms.
Caught up in a race for money and fame, we lost our focus on the important. We talk of venture capital, recruiting tactics, dreams of disrupting industries, stock options, growth hacks, and the superiority of our tools. We do not talk of the bugs, the quirks, the difficulties of using our creations, the exploitation of the public, or the worst secret of all: software is broken, we are responsible, and we’re making a lot of money off it.
We’ve become obsessed with process and tools. We’ve stopped caring about the product.
Typography is the craft of arranging type with the goal to make language visible. We’re arranging type multiple times throughout the day; whether it be writing essays, summarizing meeting minutes or creating slides for a presentation. What usually happens is, we end up thinking more about what we write than how we write it.
It’s easy to design something attractive that’s not very usable, and it’s easy to design something usable that’s unattractive. The challenge is striking a balance, and iOS 7 made too many usability sacrifices to achieve attractiveness.